Spc to midi converter4/1/2023 ![]() Rather than reverse engineer the N64 program, it was easier to emulate the N64, and let the original program do its own thing. This would make it very difficult to figure out what the internal data of the *.org is like, and thus it would be very difficult to "convert" it to a different format. I'm only trying to illustrate how difficult custom formats *can* be). Think of it this way - Imagine that someone creates a new sequenced format (lets use PxTone as an example), *.org, but leaves it as closed source, compressed, and encrypted (I'm pretty sure that PxTone doesn't do this. We let the original system/software do that for us. As such, we don't need to know the internal structure/format used. The emulator then "pipes" the audio from the N64 (emulated) to your PC's speakers. *THIS* is what plays the audio (the N64 program, running on N64 hardware, which is being emulated on your PC). However, you're not playing a USF, you're running a Nintendo 64 emulator, which loads the data inside the USF. So, that's all, I hope someone can help me with this! by Mouser X at 4:59 PM EDT on JThe problem is that USFs are an unknown format. I believe I could do the coding myself if someone could point me in the right direction. What I need is an overview of the process I'd need to follow or to know whether it would be possible or not. it files that can be then opened with a tracker. xm by flowerzink at 2:51 PM EDT on JSo yeah, that's about it. ![]()
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