Rage 2 review3/29/2023 In this protracted intro, Walker puts on the armor of a fallen Ranger to become the most powerful soldier fighting against an authoritarian force called, what else, the Authority.Īs Walker, I travel across a comparably small open-world map, searching for Arks - huge techno-chambers from (I believe) before the apocalypse (the story isn’t always clear) - that unlock new abilities and weapons, which I can then use to kill the many, many bandits and mutants who make this world unsafe for anyone without a gun.Īfter I complete the intro, I am told to visit a few characters across the map so we can work together to fight back against the Authority. I play as Walker, who can be a man or woman, depending on my choice at the story’s beginning. Rage 2 exists as a collection of unoriginal, but well-executed, ideas held together by a structure that can just barely be described as an open world. I could list the game’s inadequacies and describe its bizarre menus or upgrade structure all day long, but the more I talk about the game the more I find myself preferring to play it instead. Remember that weapon from Dark Sector? Or that monster from Gears of War? Or that setting from Borderlands? Or that color palette from Sunset Overdrive?Īnd yet Rage 2 is so satisfying in action, so totally shameless, that I find it hard to put down. Good games, bad games, nearly forgotten ones. The game’s designers didn’t just borrow ideas from a couple iconic first-person shooters They cribbed from the genre’s entire history. Rage 2 is one of the video gamiest video games I’ve ever played.
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